Eternal card game meta
They have expeditions (their version of draft), but they make it very easy to get 5-6 wins which is the point where it's a great deal. Legends of Runeterra has most of their events be free. Why enter an event, get crushed, and get worse value than if you just bought packs with the gold? It just leaves a bad taste in new players' mouths when they enter an event, get crushed and go 0-3 by a tuned deck.
Refunds apply to the card that was nerfed, and not all the other supporting cards in the now-useless deck. If you craft the legendaries you need for the new top deck, they'll be useless once the key card is nerfed. There has been too often where they release meta-breaking cards.
They have their in-game economy set up so that a casual 15-30 minutes per day player can get 100% of the cards. Legends of Runeterra has most of the daily reward front-loaded, which means you only need 15-30 minutes per day. If they don't reduce the price, it isn't fair to new players. If they reduce the price of the older campaigns, it isn't fair to people who paid real money for them. DWD has boxed themselves into a corner here. A new player has to spend 25k gold or real money to get all the campaigns, which have 1-2 playable cards each. I switched to Legends of Runeterra after getting frustrated with Eternal. If I ever find the meta stale in eternal I can just switch game modes, throne, expedition, draft, sealed. Not even slay the spire, which had me addicted for a couple weeks, I just got bored playing increasingly difficult runs against the same rotation of bosses.
I can’t see myself playing any other card game any more. Dwd does an exemplary job of creating balanced, fun, strategic cards. I actually really love the design of them. But ya, it sucks that don’t have a big brand name IP to their cards. Since then I’ve put in $15 to buy a campaign and told two friends about the game.
ETERNAL CARD GAME META FREE
Then I came back to try eternal during free week, because dwd managed to catch me with one of their advertisements when it happened. Ended up enjoying it, then I dabbled in eternal when dwd parted with Bethesda. It’s funny because I came to eternal from elder scrolls legends, which I discovered because I’m a mobile gamer who was curious when I saw the elder scrolls brand advertised on the App Store. Heck, DWD isn't even entirely focused on digital IPs, given that they advertise unrelated physical board games in Eternal. In contrast, Eternal is a standalone IP by a much smaller company that isn't well known for any other IPs, which also barely gets advertised. Its developer/publisher (Riot Games) is wholly owned by Tencent, a Chinese conglomerate. It also has a very popular IP base (League of Legends) and a multi-billion dollar company.
ETERNAL CARD GAME META FULL
Runeterra is growing pretty quickly since its full release, especially with people leaving HS recently. Shadowverse is big in Asia (especially Japan), but it's a very limited appeal and aesthetic. Other games come and go, but Hearthstone has been on top for years now. Hearthstone is also popular in China, which is a huge market but very hard for American or European companies to break into. HS also has the advantage of being the oldest digital ccg (not counting the various abysmal MtG adaptations), so it captured a lot of players just by being the first and thereafter largest. Hearthstone is the biggest fish in the pond, and it has both a hugely popular IP (WoW) to act as a base and a multi-billion dollar company (Blizzard) to advertise everywhere and promote the game with tournaments and such.